RIOT Games explained why Wild Rift Delayed in NA, SA and India

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By : Hypron || Oct 27, 2020

After being initially announced as a 2020 launch on Android and iOS, Riot Games announced earlier this month that League of Legends: Wild Rift could be behind schedule till 2021 for players in North America, South America, and India. As expected, fans weren’t too satisfied with that.
Today, Wild Rift tweeted a message from Riot’s executive producer, Micheal Chow, for fans in those regions. Chow talked about the reasons that have caused this delay.

The main cause for Wild Rift’s put off is the COVID-19 pandemic, Chow said. He explained that the pandemic has left the team “grounded and unable to travel,” making it so that they can not observe the typical system to launch new servers for other regions. The pandemic has also caused other “technical constraints and complicated each region’s own unique set of challenges and requirements.”

“It has become a much more complex and multi-faceted problem to bring service to your regions in particular,” Chow said. He added that rushing the game isn’t a solution because that could make players face a lot of issues and may require an entire reset of the game’s servers.

Chow also addressed the problems newer players may face in jumping into the ecosystem of a global recreation so late. He stated Riot is operating to ensure that newer players don’t face an excessive amount of a disadvantage. One manner of doing this can be through imposing approaches to get champions greater without difficulty in those areas.

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Wild Rift will be entering open beta in several regions of the world on Oct. 27. Riot plans to launch it in Europe, Oceania, and maximum elements of Asia in early December.

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